Have anyone tried using SpacetimeDB for their backend?

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github.com/flametime/Godot-SpacetimeDB-SDK

I recently noticed video about the SpacetimeDB and how it is used for the backend of Bitcraft. I got interested in that and noticed that it has (unofficial) Godot support. Have anyone tried to use this (or SpacetimeDB in general)?

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...Backend?

Honestly, do you need a backend? Do you need a database? It's probably easier to just write stuff to a normal save file.